Quotes

"Dialogue is mutual search for a new reality, not debate to win with stronger arguments. In a dialogue propositions are pointers toward a common new reality; not against each other to win a verbal battle, but complementing each other in an effort to accommodate legitimate goals of all parties, inspired by theories and values, and constructive-creative-concrete enough to become a causa finalis". Galtuung


"I use the concept of affect as away of talking about a margin of manouverability, the 'where we might be able to go' and 'what we might be able to do' in every present situation. I guess 'affect' is a word I use for 'hope': Massumi


"A discourse is a system of words, actions, rules, beliefs, and institutions that share common values. Particular discourses sustain particular worldviews. We might even think of a discourse as a worldview in action. Discourses tend to be invisible--taken for granted as part of the fabric of reality."Fairclough


Emergence is “the principle that entities exhibit properties which are meaningful only when attributed to the whole, not to its parts.” Checkland


"What the designer cares about is whether the user perceives that some action is possible (or in the case of perceived non-affordances, not possible)." Norman




Sunday 4 July 2010

Topic Option/RQ : "Relief" - Mobile Game based on Social Dynamics/Discourse

A Video Game for mobile devices (initially)

Open Source- Based on Social Dynamics

(Groups move around interacting, consuming and producing; Player enters groups by various methods : communication, aquisition etc: these access methods can be discussed and edited by collective agreement)

Points could be scored by measure of Well Being/happiness (New Economics Foundation.)

RQ: Could such a game initiate/facilitate a quality  discussion of  issues of sustainability/health/peace in relation to happiness ?


Data Structure:   Roles, Rules, Stratagy, Position, Movement, World View (Weltangshuung)(modelled via RepGrid)




Theoretical Focus: Discourse Analysis?

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