Quotes

"Dialogue is mutual search for a new reality, not debate to win with stronger arguments. In a dialogue propositions are pointers toward a common new reality; not against each other to win a verbal battle, but complementing each other in an effort to accommodate legitimate goals of all parties, inspired by theories and values, and constructive-creative-concrete enough to become a causa finalis". Galtuung


"I use the concept of affect as away of talking about a margin of manouverability, the 'where we might be able to go' and 'what we might be able to do' in every present situation. I guess 'affect' is a word I use for 'hope': Massumi


"A discourse is a system of words, actions, rules, beliefs, and institutions that share common values. Particular discourses sustain particular worldviews. We might even think of a discourse as a worldview in action. Discourses tend to be invisible--taken for granted as part of the fabric of reality."Fairclough


Emergence is “the principle that entities exhibit properties which are meaningful only when attributed to the whole, not to its parts.” Checkland


"What the designer cares about is whether the user perceives that some action is possible (or in the case of perceived non-affordances, not possible)." Norman




Thursday, 30 September 2010

Ideology in Discourse: Gee

Words meanings - subjective, we have our own theory of each

(c.f belief prejudice etc - c.f constructs)


assume others have same?

tacit (unconcious) overt (concious)

concept?  cultural model  (Strauss, Holland) - (Story)? not  c.f definition

like a wiki entry always changing


pragmatics/effeiciency requires us to not consider? automatic


Gees 2 principles
1. if something can harm someone stop them accessing the good  else one should not do it
2. If a cultural model gives one an advantage it is an obligation to make it into a theory...


(i  am attmpting to do 2 with "random expressive flow")

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