The foundation of this work: ideally a safe, peaceful transition to safe peaceful spaces for all, as informed and enabled by the wholeness, the coordination of things, the natural and intellectual capacities of all beings, acting safely for all.
Quotes
"Dialogue is mutual search for a new reality, not debate to win with stronger arguments. In a dialogue propositions are pointers toward a common new reality; not against each other to win a verbal battle, but complementing each other in an effort to accommodate legitimate goals of all parties, inspired by theories and values, and constructive-creative-concrete enough to become a causa finalis". Galtuung
"I use the concept of affect as away of talking about a margin of manouverability, the 'where we might be able to go' and 'what we might be able to do' in every present situation. I guess 'affect' is a word I use for 'hope': Massumi
"A discourse is a system of words, actions, rules, beliefs, and institutions that share common values. Particular discourses sustain particular worldviews. We might even think of a discourse as a worldview in action. Discourses tend to be invisible--taken for granted as part of the fabric of reality."Fairclough
Emergence is “the principle that entities exhibit properties which are meaningful only when attributed to the whole, not to its parts.” Checkland
"What the designer cares about is whether the user perceives that some action is possible (or in the case of perceived non-affordances, not possible)." Norman
Sunday, 3 October 2010
Realer than Real The Simulacrum According to Deleuze and Guattari
Sunday, 12 September 2010
Post Modernism values
Different views of what PM is
The postmodern is deliberately elusive as a concept, due in part to its willingness to accept, in contrast to modernism, uncertainty and ambiguity. (**** Levels of type (cant you be clear at a meta linguistic level (if not can be exploited by the elite? (mystification of Modern Art) (and reification used as a door to it) (as here)???l!!!) (explore metalanguage its place in postmodern) (knowledge-intuition) Whereas Modernism was concerned with reasoned progress and logical conclusions, postmodernism respects ‘process’ and ‘becoming,’ preferring openness, transparency, and the unbounded.
The ways that modern societies go about creating categories labeled as "order" or "disorder" have to do with the effort to achieve stability. Francois Lyotard (the theorist whose works Sarup describes in his article on postmodernism) equates that stability with the idea of "totality," or a totalized system (think here of Derrida's idea of "totality" as the wholeness or completeness of a system). Totality, and stability, and order, Lyotard argues, are maintained in modern societies through the means of "grand narratives" or "master narratives," which are stories a culture tells itself about its practices and beliefs. A "grand narrative" in American culture might be the story that democracy is the most enlightened (rational) form of government, and that democracy can and will lead to universal human happiness. Every belief system or ideology has its grand narratives, according to Lyotard; for Marxism, for instance, the "grand narrative" is the idea that capitalism will collapse in on itself and a utopian socialist world will evolve. You might think of grand narratives as a kind of meta-theory, or meta-ideology????, that is, an ideology that explains an ideology (as with Marxism); a story that is told to explain the belief systems that exist.
??? Grand Narrative = Meta Theory?? is this true? doesnt this create confusion? cant this be used by those divisive elements (duakistic constructs) that are exposed by meta theories, what about their liberating value?
(Meta language is essential for wisdom -?) clarity about levels of typing (dialectic) - eg (safety openness, union-freedom)
add too with references
Another way of saying this, according to Jean Baudrillard, is that in postmodern society there are no originals, only copies--or what he calls "simulacra." You might think, for example, about painting or sculpture, where there is an original work (by Van Gogh, for instance), and there might also be thousands of copies, but the original is the one with the highest value (particularly monetary value). Contrast that with cds or music recordings, where there is no "original," as in painting--no recording that is hung on a wall, or kept in a vault; rather, there are only copies, by the millions, that are all the same, and all sold for (approximately) the same amount of money. Another version of Baudrillard's "simulacrum" would be the concept of virtual reality, a reality created by simulation, for which there is no original. This is particularly evident in computer games/simulations--think of Sim City, Sim Ant, etc
Lyotard says (and this is what Sarup spends a lot of time explaining) that the important question for postmodern societies is who decides what knowledge is (and what "noise" is), and who knows what needs to be decided. Such decisions about knowledge don't involve the old modern/humanist qualifications: for example, to assess knowledge as truth (its technical quality), or as goodness or justice (its ethical quality) or as beauty (its aesthetic quality). Rather, Lyotard argues, knowledge follows the paradigm of a language game, as laid out by Wittgenstein. I won't go into the details of Wittgenstein's ideas of language games; Sarup gives a pretty good explanation of this concept in his article, for those who are interested.
Dr. Mary Klages, Associate Professor, English Department, University of Colorado, Boulder.
http://www.colorado.edu/English/courses/ENGL2012Klages/pomo.html